A few weeks before Xmas we held a refight of the morning action at Monmouth Courthouse using 28mm figs and British Grenadier Rules.
We based the game around the scenario in the 2nd of the Scenario Books for British Grenadier, I highly recommend these as a great source of information and ideas.
Caliver Books would love to sell you a copy here !
|Hesse Infantry on the move|
|Before the chaos|
|Late in the game American Infantry hold the brook|
|Smoke key ! British Lights defend the orchard|
This is adapted from the BG orbat to match our figure collection, all commanders are Average unless stated.
On table around Monmouth Courthouse,
C in C Gen Clinton Excellent
Rearguard Lt Col Abercromby
16th Light Dragoons 10 Figs Light Cavalry 1st Line
Queens Rangers Cavalry 6 Figs Light Cavalry 2nd Line
1st British Light Infantry 24 Figs Elite
British Skirmishers 12 Figs Elite
Queens Rangers Infantry 18 Figs 2nd Line
Queens Rangers Skirmishers 6 Figs 1st Line Rifles
1 3pdr British Gun Elite
The baggage train, which starts in Monmouth and needs to travel to the British Entry Point. The British need to ensure the safe exit of the baggage before entering a general engagement.
|British Light Cavalry before they wandered in column past some American Guns|
Turn 3 Lt Gen Cornwallis (Division Commander)
Meadows Brigade 2 x British Grenadier Battalions 36 Figs Elite and 1 x 6 per guns Elite
|It's a long way to the other end of the line.|
Turn 5 Matthews Brigade 2 x British Foot Guards 2 x 24 Fig 1st Line
Turn 6 Greys Brigade (Excellent) 5 x Battalions of British Infantry all 16 figures, 2 Elite (42nd) and 3 1st Line. Note the 42nd has been split down into two 16 figure units.
|The 33rd Yarkshire Regt advance flags a flutter|
Turn 8 Websters Brigade (Excellent) 4 x British Infantry Battalions 2 x 16 and 2 x 20 Fig units 1 Elite (Yarkshires of course ! And yes I do know that it didn't officially become that for another 4 years) the rest 1st Line
And Finally on Turn 10 Leslies Brigade 3 x British Infantry Battalions all 2nd Line with 16 Figs a piece.
We found that the turn thing went to pot quite quickly as the rear of the column from the previous Brigade hadn't cleared the entry point.
Turn 1 in column with the head of the column at the edge of the woods in front of the Monmouth Orchard.
Note the BG scenario doesn't give American Artillery calibres so we rolled a d6 when each gun arrived on table 1-3 was a 3pdr 4-6 a 6pdr.
C in C Maj Gen Lee (Poor)
Waynes Brigade 4 x 16 American Infantry Battalions with 2 guns all 1st Line.
Durkees Brigade 1 x 20 American Infantry Battalion with 1 gun all 1st Line.
|Gen Fayette looks slightly surprised, he should do he's just been shot.|
Turn 2 La Fayettes Brigade 3 x 20 Fig American Infantry Battalions with 1 gun all 1st Line.
Scott's Brigade 3 x 20 Fig American Infantry Battalions with 1 gun all 1st Line.
Turn 3 Maxwell's Brigade 4 x 16 Fig American Infantry Battalions all 2nd Line with 1 4 Fig Milita Light Cavalry Unit and 1 gun which is 1st Line.
As with the British the turn sequence goes out of the window very quickly, with 1 entry point the rear of the column in front won't clear the table so an off table traffic jam ensues.
After the last American Unit has entered the table the American commander rolls two d6 in the command phase of each turn until they roll a double.
If double 1,2 or 3 next turn Col Morgan (Excellent) arrives at the entry point with his Brigade of 2 x 20 1st Line American Infantry Battalions with 12 1st Line Skirmishers.
If double 4,5 or 6 next turn Dickinson arrives with his Brigade of 3 x 16 Militia Infantry Battalions.
It's either or with the American reinforcements, not both.
|Run Away ! American troops spot a dangerous white Rabbit|
How did we get on.
No detailed AAR here as Roger has done a cracking job on that already (see link above).
We weren't that far off history too be fair, the British managed to shield their baggage train off the table.
|Monmouth Orchard getting a bit hot.|
The Americans pushed on with their initial bigger numbers and pushed the British out of Monmouth but not without one hell of a battle for the orchard with the British Light Battalion holding back 3 American Infantry Battalions at one point, although the 4th one in the rear proved to be the end.
The American Forces had pushed on into the Cider Orchard but they arrived at the same time as the British Grenadiers and the Hessians and the second battle of the orchard began, this time it was the British who were victorious.
The increased British numbers started to tell and the Cider Orchard was cleared when the Hessian Infantry managed to out flank it.
One of the British Grenadier Battalions had held the open flank of the Cider Orchard while this was going on, it had taken one hell of a beating, down to 50% strength it finally gave way, unfortunately for the Americans the 12pdrs and Howitzers deployed in the gap in the line.
The British now had the advantage in numbers even though the American reinforcements were on table and the American Commander decided it was time to withdraw.
Another good game of British Grenadier with one of my favourite collections of figures, it will no doubt be 12 months or so until they are back on the table again, most likely to do the afternoon section of the same battle.