I've been slowly building up some 1/700 WW2 Naval Ships from plastic kits over the last few months and a couple of weeks ago I took them down the Leeds Wargames Club to give them a run out.
I am fortunate to have a 12 x 6 table at home but that isn't big enough for these ships so I set up a 12 x 8 table at the club to run a test game with the ships I have. We use an established set of WW2 Naval rules which I wrote 25 plus years ago, they were adapted for our WW1 games as well so everyone is familiar with the mechanisms so it's absolutely pointless to change them.
However I do need to examine the move distances and gun ranges to move them up in scale from our 1/3000 WW2 games and our 1/2400 WW1 games. I am not looking for an exact model scale to ground scale that would need a huge expanse, however neither am I definitely not looking to go down the Warlord Games route and get the whole of Midway on a 6 x 4.
I'm looking for a happy medium, something that is playable on a table I can manage (which is very Big) which looks right without prescribing to a precise mathematical formula. If I can make a 8 ship Destroyer Action work on a 12 x 8 I'm in the right ballpark for a large ship Action on say a 36 ft table.