|A Nationalist Air Attack goes in.|
|A T26 and Pz1 advance|
Each grid sq is 2ft.
All terrain is as you see it, any reinforcements enter the table on that players entry point. Each player takes one of the entry points, Nationalist at the bottom of the table and enter on the first activation of their unit.
1 x Legion HQ with 4 Figs (2 x Off, 1 x Sgt and 1 Std Bearer
3 x Legion Coys each with 8 Figs (Sgt with SMG, 1 x 2 man LMG team and 5 Rifles)
1 x HMG and crew
1 x Pz1 b
1 x Moroccan Regulares HQ with 4 Figs (as above)
4 x Moroccan Regulares Coys with 8 Figs (1 x Sgt with Pistol and 7 Rifles)
1 x Pz1 b
|Regulares advance through the cover of some woods|
1 x International Brigade HQ of 4 Figs (as Legion)
4 x Int Brigade Coys of 8 Figs (1 Sgt with Rifle and 7 Rifles)
1 x Bilbao Armoured Car
1 x Anarchist Militia HQ of 4 Figs (3 elected for the day leaders and a Std Bearer)
4 x Anarchist Militia Coys of 8 Figs (all Rifles with 1 sort of in charge ish)
1 x FT-17 "Tank" armed with MG.
|Through the Barricades (all sing along)|
Those of you who haven't seen our SCW games before, we give the players quite a lot of freedom how and what units and kit they get following the initial set up. We use a money system which can be weighted for a particular scenario, I've even bought some old Spanish currency to use.
For this game each side rolls a number of d10 each turn, every roll of 5 or below generates 10 pesetas, on the first turn the both sides have 10 rolls, after that it was 3 rolls each with a extra 2 rolls every 5 turns. The sides can then purchase more troops as well ammo.
The shopping list for both sides was;
5 psts 1d4 Ammo
10 psts 5 Ammo
10 psts 4" Barricade
15 add LMG to Republican Unit
20 psts add a Militia (Anarchist or Carlist ) Section / HQ
20 psts 1 Dynamitareos added to a unit
25 psts Add Int Brigade, Legion or Civil Guardia Section / HQ
40 psts Light Mortar
45 psts HMG
50 psts Heavy Mortar
55 psts Armoured Car
60 psts Anti Tank Gun or Light Tank (Nat only)
70 psts T26 Tank
|Moroccan Troops taking cover|
We only set the one night aside for this so we had about 3 hours game time which was plenty to get to grips with each other. Luckily for the Nationalists they had good money rolls and could afford a T26 straight away, the Republicans opted to buy a couple of barricades and seal off their half of the table.
|Republican Air flys over the table on route somewhere else.|
A unit of Legion had got the upper hand on some Militia in the foremost building on that side of the table using the extended range of their LMG and HMG to great effect.
|The Legion in a firefight|
Republican Morale had started to fail with units getting pinned as our nights gaming came to an end. Nationalist Forces had only lost 3 men whilst the Republicans were closer to 20 so I would have to give the victory to Francos men. I don't think they will have it so easy in the University City game.
|The Bilbao burns as a small unit of Int Brigade tries to hold out.|
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