English Civil War Action
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The Royalist Army |
The behemoth that is Project Jutland seems to be taking up the majority of my gaming activities at the moment so its nice to get the green cloth out of storage and blow the dust off our 28mm ECW collection.
I always seem to spend ages deciding which battle to do in this period and the original plan was Cropredy but I still can't find a decent map for it so I eventually decided on 1st Newbury. It's a big old game and I ended up deciding figure ratios based solely on the number of Royalist Cavalry I had available.
Due to the size of the game and the length of the orbat I have split the posts in two, the game is still in progress so I will do an AAR later.
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A spot of Royalist Cavalry |
Historical Background
Fought on the 20th September 1643, a year which to date had gone well for the Royalist cause. Banbury, Oxford, Reading and Bristol were in the hands of the King and the Rebel Parliamentarians were without an army in the field. They were forced into action when Gloucester came under attack, Essex raised an army which lifted the siege.
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Parliament Forces ready for the fight |
Essex retreated towards London but the Kings Forces managed to overtake him and place themselves before Newbury and across the road south for the capital. The sneaky Parliamentarians made an un gentlemanly dawn attack seizing the high ground before the Royalists had chance to allow their moustache wax to set. It's at this point that our refight begins.
Game Map
Above is our game Map played on our standard 12 x 6 table, not a massive amount of room to manoeuvre but the real battlefield had streams on either side of it. The large enclosed area at the top was known as Skinners Green a series of hedged areas, we had a brief discussion before the start of the game and decided that we would treat the whole area as soft cover rather than deal with each hedge individually.
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Byrons Foot and Horse wait for Battle to commence |
The hill at the bottom of the map represents Wash Common, the ground was level across the battlefield and dropped away behind the Parliamentary lines, I simply didn't have a big enough hill to cover that area, so used what I had. So for game purposes no troops on the "hill" count as being uphill of others unless they are on the raised ground looking to those on the left of the map.
Apologies for some of the Brigade Commander names being clipped on the map, pretty sure from the orbats you will be able to work out who went where, it's something I haven't figured out how to do with my mapping program yet.
Order of Battle
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God Save the King |
Before I present our orbats for the game orbat I thought it was best to explain my line of thinking to cut off the pendants at the pass.
Firstly to my knowledge there is no definitive historical orbat of the battle, we seem to know more or less which units where present but not necessarily how they were organised or what their exact strength was.
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The Parliamentary lines prior to Battle |
I am limited by the 150 Royalist Cavalry I have (we had some spare Parliamentarian Cavalry but I was letting those rebellious rascals in my Army, can you tell which side I'm on yet ?). So that meant a ratio of about 1 : 45ish and therefore about 125 Roundhead Cavalry. Made think about getting some more which made me look at some of the new Empress Cavalry on the Internet, oh nice, this is how lives are ruined !
That meant smallish Infantry Armies so (purists call for an Ambulance now) I used a different ratio of about 1:33 for the Foote, giving me about 240 Royalist and 270 Parliamentarians, around 800 figures all in.
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Kings Lifeguard of Foote |
So with the numbers of figures determined and having no direct orbat to work from I decided to split the numbers evenly between the "Brigades". Splitting this again by the number of units present would have given us some pretty small units, it would have been an average of 14 Figs a unit for the Parliamentary Foote for example. This caused a problem as the minimum unit size for Foote with our rules is 16 so I decided to build up the Brigades based on the units I had available. This meant some units present are not physically represented their men amalgamated into the other units. So if your favourite unit is missing, I'm sorry.
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Rebel Artillery |
Which leads me nicely onto rules and unit classifications. The thing that put me off ECW initially was most of the rule sets split units up into wings of muskets and blocks of pike and you seemed to be endlessly counting numbers of figures and trying to keep track of losses to 3 separate parts of the same unit. Then I discovered Forlorn Hope from Partisan Press, it had a single number of models in a unit which was defined by its musket : pike ratio. All figs fought or shot the effect depending on the ratio, boom, brilliant, let's buy figures.
The rules we use today differ greatly from that set, we have drastically changed a lot of the combat system to speed things up but that one ratio idea is still the bedrock. However the rules do have a great system for randomly determining troops types based on the year of the action and the area of the country the Battle took place in. You roll 3 d10 per unit to determine the strength, Morale and ratio for Foote or Tactics for Horse, as we had already determined strengths we rolled two die per unit, the results are show below.
If you fancy rolling them up yourselves if you have a crack at the game here are the relevant tables (all d10 rolls). We added +2 for some of the "famous " units like the Kings Lifeguard and Ruperts Horse which of course was the kiss of death as most of them went onto then roll a 1.
Royalist Foot - Ratio 3:2 on a roll of 1 else 2:1. Morale 1-2 Raw, 3-8 Trained, 9-10 Veteran.
Royalist Horse - Tactics - All Gallopers, Morale 1-2 Raw, 3-4 Raw/Elite, 5-6 Trained, 7 Trained /Elite, 8-9 Veteran, 10 Veteran/Elite.
Royalist Artillery - 1-3 Raw, 4-10 Trained
Parliament Foot - Ratio 3:2 on a roll of 1 else 2:1. Morale 1-2 Raw, 3-8 Trained, 9-10 Veteran.
Parliament Horse - Tactics 1-3 Trotter (F), 4-9 Trotter, 10 Gallopers. Morale 1-2 Raw, 3-8 Trained and 9-10 Veteran,
Parliament Artillery - Raw 1-5, Trained 6-10.
I strongly recommend getting a copy of Forlorn Hope even if it's just for these tables.
Royalist Order of Battle
King Charles I
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C in C
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LV1
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Sir Jacob Astley
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Gen of Foot
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LV2
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Brig Vavasour
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Brig Foot
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LV1
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Vavasours Foot
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Trained 2:1
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20 Figs
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Herberts Foot
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Raw 2:1
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20 Figs
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Brig Belasyse
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Brig Foot
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LV1
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Belasyse Foot
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Trained 2:1
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24 Figs
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Earl Rivers Foot
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Vet 2:1
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20 Figs
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Astleys Foot
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Trained 2:1
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16 Figs
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Brig Gerrard
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Brig Foot
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LV1
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Gerrards Foot
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Raw 2:1
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24 Figs
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Ruperts Foot
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Vet 3:2
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28 Figs
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Byrons Foot
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Brig Foot
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LV1
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Kings Lifeguard
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Trained 2:1
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30 Figs
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Prince of Wales Regt
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Raw 2:1
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16 Figs
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Col Lisle
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Brig Foot
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LV1
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Herberts Foot
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Vet 2:1
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20 Figs
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Molyneuxs Foot
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Trained 2:1
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20 Figs
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Owens Foot
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Trained 2:1
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16 Figs
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Prince Rupert
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Gen of Horse
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LV3
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Brig Byron
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Brig Cav
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LV1
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Astons Horse
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Raw Gal
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9 Figs
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Byrons Horse
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Raw /E Gal
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9 Figs
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Digbys Horse
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Vet/E Gal
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9 Figs
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Northamptons Horse
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Vet Gal
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9 Figs
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Col Wilmot
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Brig Cav
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LV1
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Kings Lifeguard
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Vet/E Gal
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12 Figs
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Queens Horse
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Vet/E Gal
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9 Figs
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Wilmots Horse
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Vet Gal
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9 Figs
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Chandos' Horse
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Raw Gal
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6 Figs
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Prince Maurice
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Brig Horse
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LV1
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Prince Ruperts Horse
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Trained Gal
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12 Figs
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Prince Maurice Horse
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Vet Gal
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9 Figs
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Lucas' Horse
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Train/E Gal
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9 Figs
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Andovers Horse
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Train/E Gal
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6 Figs
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Lord Carnarvon
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Brig Horse
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LV1
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Carnarvons Horse
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Train/E Gal
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12 Figs
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Sandys Horse
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Vet Gal
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9 Figs
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Eures Horse
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Vet/E Gal
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9 Figs
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Morgans Horse
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Raw E/Gal
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12 Figs
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Artillery
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1st Heavy Gun
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Trained
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5 Figs
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2nd Heavy Gun
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Raw
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5 Figs
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Ind Medium Gun
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Trained
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4 Figs
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1st Light Gun
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Trained
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3 Figs
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2nd Light Gun
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Trained
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3 Figs
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3rd Light Gun
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Raw
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3 Figs
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Prince Rupert and Dog |
Parliament Order of Battle
Earl of Essex
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C in C
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LV 2
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Sgt Major Gen Skippon
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Gen of Foot
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LV2
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Col Fortescue
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Brig Foot
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LV1
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Martins Regt
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Trained 3:2
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16 Figs
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Springates Foot
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Trained 2:1
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16 Figs
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Col Bulstrode
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Brig Foot
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LV1
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Skippons Foot
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Raw 2:1
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20 Figs
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Brookes Foot
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Trained 2:1
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16 Figs
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Col Harvey
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Brig Foot
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LV1
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London Trained Band Red
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Vet 2:1
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24 Figs
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London Trained Band Blue
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Trained 2:1
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24 Figs
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City of London Green Aux
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Trained 2:1
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16 Figs
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City of London Yellow Aux
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Vet 2:1
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16 Figs
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Col Robartes
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Brig Foot
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LV1
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Robartes Foot
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Trained 2:1
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16 Figs
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Constables Foot
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Veteran 2:1
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20 Figs
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Col Barclay
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Brig Foot
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LV1
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Earl of Essex Foot
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Vet 2:1
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20 Figs
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Langhams Foot
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Vet 2:1
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20 Figs
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Col Holbourne
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Brig Foot
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LV1
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Holbornes Foot
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Trained 2:1
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20 Figs
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Thompsons Foot
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Trained 2:1
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20 Figs
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Sir William Balfour
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Gen of Horse
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LV2
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Col Middleton
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Brig Cav
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LV1
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Middletons Horse
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Trained Trot
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9 Figs
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Lord Greys Horse
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Trained Trot
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12 Figs
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Col Meldrum
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Brig Cav
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LV1
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Sheffield Horse
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Trained Trot
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9 Figs
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Meldrums Horse
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Trained Trot
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12 Figs
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Col Denbigh
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Brig Cav
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LV1
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Denbighs Horse
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Trained Trot
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9 Figs
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Behres Horse
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Trained Gal
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12 Figs
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Col Stapleton
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Brig Horse
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LV1
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Earl of Essex Lifeguard
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Trained Trot
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12 Figs
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Earl of Essex Horse
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Vet Trot
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9 Figs
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Col Ramsay
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Brig Horse
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LV1
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Dalbiers Horse
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Vet Trot
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9 Figs
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Ramsays Horse
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Trained Trot
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9 Figs
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Col Goodwin
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Brig Horse
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LV1
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Goodwins Horse
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Vet Gal
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9 Figs
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Harveys Horse
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Vet Trot (F)
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9 Figs
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Nortons Horse
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Vet Trot (F)
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6 Figs
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Artillery
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Ind Heavy Gun
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Trained
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5 Figs
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Ind Medium Gun
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Raw
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4 Figs
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1st Light Gun
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Raw
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3 Figs
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2nd Light Gun
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Raw
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3 Figs
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That's the set up for you, in the next post I will cover the action itself.
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The whole set up, apologies for the strange angle of the photo it was the only way I could fit the whole thing in. |