|Royalist Cavalry advance early in the game|
Rules wise we are Home Brew, a set that started life as Forlorn Hope but now looks nothing like them ! The main similarity is that units are defined by a single pike:shot ratio rather than counting individual figures.
Check out the original post HERE.
|Royalist Artillery start the Battle unfortunately it would spend much of the day masked by its own troops.|
|A Cavalry melee on a flank in an ECW game, surely not.|
|The King's Lifeguard falter early on|
|On the right people walked slowly through hedges|
So with the Lifeguard on hold the Prince of Wales Foote stepped into the breach, for all of a turn ! Two Artillery hits and a 3 for Morale and they were off to spend the rest of the game hiding in the outskirts of Newbury.
The Cavalry battle got bigger and bigger but no one could gain an advantage, there was one move when the Royalists had a real chance to break through but the dice gods delivered a triple 1 in a melee round.
Meanwhile on the right, people walked through hedges whilst other people waited.
|Tired Cavalry return to their own lines to reform|
It was a noble attempt but sadly it failed, two Regiments tried but couldn't reach the guns on Round Hill. The Infantry in Skinners Green was now involved in a ferocious Firefight as the London Trained Bands entered the fray.
But it was already the beginning of the end for the Royalists as the pressure of the guns on Round Hill finished off the Lifeguard who routed taking one of the units in Skinners Green with them.
|Bye Bye Lifeguard (little cry, sad face)|
|The King takes cover behind his Cavalry|
|LTB in da hedge|
And that was that. A victory for Parliament. The centre of the Royalists had broken and the Road to London was open. An enjoyable game which with different dice could have gone the other way. Next up some Napoleonics.
|This way to London !|