Wednesday, 3 July 2019
It's been a three months since I added to the new Italian Wars Project and after the big push for the Analogue Hobbies Winter Paint Challenge (which the Papal Army won the Challenge Choice Award 😁) my painting output has slowed down dramatically. But after years of painting I know it will come back, I have a new job at work so stress levels are lowering and the figure output is starting to rise again.
Now before the purists have a heart attack, I know this is a later uniform than the Italian Wars, I was lucky enough to see the painting "The Mass at Bolsena" 1514 Raphael, on my trip to the Vatican so I know what that depiction looks like but honestly who can resist the modern blue, yellow and red uniform of the Guard.
So I totally agree it's a bit of a fantasy unit but I bet you it will easily be the most recognisable unit in my army. Just need a 28mm Pope figure for it to Guard now !
The figures are 28mm scale from TAG (The Assault Group) who sell a Papal Guard pack which form the bulk of the unit, I've added some of their Italian Command figures (and a rogue Perry Figure after the new dog ate one of the TAG figures !) To make up the 24 figures of the unit.
The figures are equipped with Polearms and will make a pretty ferocious unit on the table. Flags are as always from Pete's Flags.
Next up for the Italian Wars Project will be a unit of shot whilst I also have some 1/2400 WW1 ships on the go.
Wednesday, 26 June 2019
Apologies for the obscure 70s music reference ! Some of you may recall that we started to delve back into the wonderful world of 15mm Napoleonic gaming recently after I finally put together my Quarrie / GdeB mash up rules. A rerun of Albuera ensued recently and that went quite well so it was time for a second go with the "new" rules. We decided to move away from the Peninsula and try some Central European action to see how those armies performed. I will put a link to the rule amendments at the end of the post.
|Italian Light Infantry masquerading as Young Guard|
An excellent set of scenario books perfect for any rule set. Even with over 6,000 15mm figures for the period I had to make some compromises as I have no Austrians and no French Guard, so my Italian Guard and Russians had a run out instead.
We will all be familiar with the background of the Battle of Nations and this game represents a small section of that battle, the centre of Napoleons positions in the South of the battlefield to be precise. The game represents the Allied attack of the 18th October and is a simple attack and defend scenario.
12 x 6 table with the Allies marching on the table on move 1 from the left, as viewed in the photos below,
|Allies March On|
|From the French Lines|
The rear of the French Line is dominated by a ridge line on which the village of Probstheyda is located (green copper spire church) with a fifth and final village, Lossing, which is level with Probstheyda and behind Dolitz.
|French Infantry in Dosen|
For general stats see the Quarrie / GdeB mash up rules post below, any variations on the standard charts to reflect the lower standard of some of the French units is noted below.
C in C - Murat
Augereau - IX Corps
Brigade Sierawski - 3 x Polish Line Battalions (2 x 36 figs and 1 x 32 figs) and 1 6pdr Polish Foot Battery. Set up between Dolitz and the stream.
Brigade Lagarde - 2 x Legere Battalions (36 , 30) and 2 x Ligne Battalions, both 36, both -1 on standard French Morale. 1 x 8pdr Foot Artillery. Set up in and around Dolitz.
Brigade Semele - 1 x 36 Fig Legere Battalion, 2 x Ligne Battalions 1 x 36 and 1 x 30, the 30 man unit is a- 2 on Morale. 1 x 8pdr Foot Artillery.
Brigade Sulkowski - 1 x 18 man Polish Uhlan Regt and 1 x 6pdr Polish Horse Art.
Brigade Dubreton - 1 x 36 Legere Battalion, 3 x Ligne Battalions 2 x 36 and 1 x 30 (also -1 morale). 1 x 6pdr Foot Artillery. Set up in and around Dosen.
Brigade Dufour - 1 x 36 Ligne, 1 x 30 Ligne, 1 x 30 Legere and 1 x 24 Ligne (-1 Morale). Set up around the Farm.
Brigade Corbineau - 1 x 18 Hussars, 1 x 6pdr Horse Art. Set up between Dosen and the Farm.
Brigade Pacthod - 4 x 32 Young Guard, 8pdr Foot Artillery
Brigade Curial - Italian Guard Grenadiers, Italian Guard Fusiliers both 30 figs, Italian Guard Velites 32 Figs, Italian Guard Foot Artillery 12pdr.
Brigade Bouresoulle - 3 x 24 Fig Cuirassier, 1 x 24 Dragoon (inferior mounts)
On a roll of 12 on initiative - Napoleon arrives anywhere on the French baseline escorted by 1 x 24 Guard Lancer and 1 x 24 Guard Chasseur.
|Italian Guard on the ridge|
C in C Schwarzenberg (remember Russian troops have been substituted in for Austrians)
Hesse Homburg - move on table opposite Dolitz
Brigade Roth - 3 x 48 Fig Russian Infantry Battalions one with -1 morale. 3 x 36 Fig Russian Infantry Battalions one with -1 morale. 1 x 6pdr Prussian Foot Artillery.
Brigade Mezentzov- 1 x 48 Fig Russian Infantry Battalion, 2 x 36 Fig Russian Infantry Battalions both with -1 morale. 1 x 30 figure Prussian Landwher, 1 x 6pdr Prussian Foot Artillery.
Brigade Vassov - 1 x 36 Fig Russian Grenadier Battalion, -1 morale. 2 x 16 Fig Prussian Hussar one with + 1 morale and 1 x 6pdr Prussian Horse Art.
|Cossacks in a wood, what a surprise|
Brigade Grenadier - 4 x 32 Grenadier Battalions, 2 Prussian, 2 Russian. 1 x 6pdr Prussian Foot Artillery
Brigade Laelin - 1 x 24 Russian Guard Cuirass, 1 x 24 Russian Cuirass
Brigade Larkov - 2 x 24 Russian Cuirass
|Russian Infantry Battalions attack|
Brigade Pirch - 1 x 32 Prussian Fusilier (+1 morale), 1 x 32 Prussian Musketeer, 2 x 24 Reserve Prussian Infantry, 2 x 24 Prussian Landwher.
Brigade Von Kluse - 1 x 32 Prussian Fusilier (+1 morale), 1 x 32 Prussian Musketeer, 2 x 24 Prussian Reserve Infantry, 2 x 24 Prussian Landwher, 1 x Prussian Foot Artillery, 1 x 16 Landwher Cavalry.
Brigade Oldenkop - 5 x 32 Fig Russian Infantry Battalions (2 are -1 morale) and 1 Russian Position Battery
Brigade Zilowski - 1 x 24 Russian Uhlan, 1 x 18 Russian Hussar, 1 x Russian Horse Artillery.
|Prussian Reserve Infantry on the move|
We actually played through the scenario twice and it was quite an interesting experience having a go at a Central European battle after the Albuera Peninsula game. National Characteristics definitely give each army a personality and once you become aware of its strengths you start to alter your tactics to those of that nation, something I have been after in a game for a long time.
|1st shot 6 gun battery, low ammo !|
|Prussian Infantry attacking the Farm|
|Another view of the Prussian attack on the Farm|
|Waiting to go again in game 2|
|French Infantry in Dosen|
|French in the Farm|
|Attack on Dolitz in Game 2|
|French Cavalry mass behind the lines|
|Cossacks skirmishing against Young Guard|
|Prussian Infantry supporting the Russian attack|
|End of the Young Guard|
We finished the game at this point entering a period of stalemate, the Allies had made more progress than before but had failed to get into the villages, with a bit more luck on dice rolls we could have got into the front line of built up areas but I don't think there is enough to get into the rear towns, it also felt that the French had a lot of artillery and with the ridge line they could often get multiple batteries on one unit when needed.
|Italian Guard coming to the rescue|
The original Quarrie / GdeB mash up rules post can be accessed below,
There is still some work to do to get them perfect but I am happy with the progress and it's given me a renewed interest in Napoleonic gaming (which was my first gaming period) after years of inactivity so that in itself is a huge positive.
General de Brigade makes it harder to get into contact than other rules but when you do melee is over quickly, usually in a single round and there is none of the enormous black holes pulling in multiple units into massive combats which last 3 plus turns like say Gilders which needs a change of mind set from players of those sets.
|The magic floaty tree|
The main discussion point and change from the game was the +1 for infantry charging in column. Infantry now has a charging factor for melee and a confused factor when not. We found that a plus 1 on top of the Impact factor was too much but we needed to reflect the impetus of charging in column so the decision was to count the Impact factor as the charging column factor and add a -1 to the Impact when charging in any other formation. The exception being the British.
I hope to get at least one more Napoleonic Game in before Xmas, oh the joy of too many collections ! Next game, currently on table is Spanish Civil War.
Wednesday, 12 June 2019
Some people have drug or alcohol addictions I have model ships ! Not satisfied with all the ships at Jutland (250 for the uneducated) I could only stand withdrawal symptoms for so long before embarking on the lesser "Not" at Jutland collection.
All ships are 1/2400 scale GHQ and a handy guide on how I paint them is avaliable on the link below.
So let's have a run down of the new ships starting with Team Britain.
HMS Queen Elizabeth
The lead ship of a class of Super Dreadnoughts, 3 knots faster than the standard 21 knot Dreadnought, she and her sisters were designed to form a Fast Squadron. With 8 15" guns and 13" armour QE was a formidable force.
Whilst undergoing trials in the Mediterranean she was called up for the Dardanelles Campaign where she served as a flag ship. After that ill fated action QE returned to the Grand Fleet at Scapa, however she missed the big day as the ship was in dock for maintenance.
Later in the 1st World War QE became the flagship of the Grand Fleet and went on to see extensive service in WW2, being badly damaged at Alexandria by Italian Frogmen.
The ship that started a revolution in Naval Warfare, launched in 1906 she was the first Ship to have a single calibre main armament (12" guns) and steam turbine engines which gave a top speed of 21 knots. Both of which made the existing Battleships or the now Pre Dreadnoughts, obsolete.
Despite the fanfare of Dreadnoughts launch her active career was less auspicious. The ship rammed and sank a U Boat in 1915 but missed Jutland whilst in dock being refitted. After that there was a stint in the home fleet before being scrapped in 1921.
One of three Indefatigable Class Battlecruisers and the only Capital ship in the Australian Navy, she began the war searching for the German East India Squadron before being transferred to the North Sea.
Australia missed Jutland as she was in dock for repair following a collision with her sister ship New Zealand. The Battlecruiser returned to Australia after the war but was scuttled as a result of the Washington Naval Treaty.
A strange beast, the second of three Courageous Class Battlecruisers, armed with 4 15" guns, with a top speed of 32 knots but very thin armour (3" belt).
One thing immediately obvious is the decks, rather than the standard teak decking of the time this class of ship had bare metal decks to save weight and therefore increase speed.
The ship took part in the second Battle of Heligoland Bight but after the war she was converted into an aircraft carrier, the model itself is huge and only just fits on the 120mm base.
|The four new British "Capital" Ships|
The next two ships fall firmly in the "why and when did I buy that" category.
When going through the "to do" box I found this Drake Class Armoured Cruiser but for the life of me I can't figure out where it came from. Coronel I hear you call, but alas no; I already own HMS Good Hope.
But never mind whilst the ship yards are open...... painted up as the lead ship of the Class it adds to my Armoured Cruiser collection. Before WW1 she was stationed in Australia before returning to the UK to be part of the 7th Cruiser Sqn. She was torpedoed in shallow water in 1917.
I love the detail on this ship, a hint of black wash in the recesses works nicely.
Lying in the box next to Drake was a Monmouth Class Armoured Cruiser, clearly there has been some sort of Coronel mix up going on as the Class name of that group, famously lost in the South Atlantic battle.
So rather than leave the model unpainted she has been finished and named HMS Kent.
Kent was refitting at the start of the war and spent time in the South Atlantic after Coronel playing a part in sinking the German Light Cruisers Nurnberg (Falklands) and Dresden. She was on the West African coast at the time of Jutland.
That concludes the new additions to Team GB, all I have planned to add are Repulse, Renown, Furious and the mysteriously missing HMS Audacious which I am sure I bought but can't find !
SMS König Albert
The fourth ship of the Kaiser Class Dreadnoughts she was in dry dock for maintenance at the time of Jutland, a big miss for the High Seas Fleet.
I previewed this ship a couple of weeks back, I had been suffering a spot of Painters Block after the rush of the Italian Wars Project but finally managed to drag myself forward and get this model finished to hopefully get the Vallejo flowing again.
Another lovely GHQ model. Goeben was in the Mediterranean at the start of the war and was transferred to Turkey. Our Naval Campaign has historically taken a different route and the ship has been recalled to the 1st Scouting Group, hence the need for the ship.
It's going to be great seeing her go into action alongside her sister Moltke. The German Capital Ships are all done now and I have some early Pre Dreadnoughts and Armoured Cruisers on the go (from Tumbling Dice) so look out for a review on those soon.
|Konig Albert firing it's front turrets|