Sadly shift work has scuppered the gaming a bit recently but last weekend we managed to get a few of us in the same room at the same time. We left the game with daylight breaking and the two fleets separating after the night action, the Japanese shadowing the British from a distance with the British circling the waggons in preparation for air attack.
|The British Fleet close up for an air attack|
|Japanese Battlecruisers arrive|
|The first Japanese airwave arrives|
|Indomnitable under air attack|
|The air war rages over the table|
In the second phase of the days gaming the next 10 turns represented a slackening off of the land based air, the Japanese still threw 3d6 per turn but needed a 6 for aircraft. The British still had the 12 land based planes plus those of the withdrawing aircraft carrier. The Japanese fleet were released by their Admiral and moved towards the British Ships.
|Bad die rolls meant their 1 air attack failed to do any damage|
|Repulse under air attack|
The day ended there, one more session of the Campaign remains, both sides are due reinforcements and hopefully an exciting conclusion.