Wednesday, 26 July 2023

Yarkshire Gamers World Cup of Historical Wargames Rules

 


Hi Everyone, I'm currently running a World Cup of Historical Wargames Rules and although I don't blog anywhere as much as I used to I thought it would be a good idea to have a central location for all the information.

Inspired by the Podcast "The Rest is History" who have done this in the past I thought I would do the same first for Wargames Rules and may at the end of the year for figure manufacturers.

So here is how it's going to work,

There will be an open public vote to nominate the top 16 sets of Wargames Rules who will compete in Round 1.

To be eligible a rule set must be for Miniatures and must be Historical. Rules with more than one version will only have one entry as will series of rules. So WRG Ancients is in as one entry, not one per version.

The winning 8 Rules will then enter Round 2 where they will play 8 pre seeded teams, after that it is a straight knock out.

Voting will be done on Facebook via their poll system, whilst I understand that this will exclude some, I am doing this for fun and having one lot of votes to look at makes it a lot easier (there were 2,700 votes in the Preliminary Round.

The Seeds are

1. In the Grand Manner

2. WRG Ancients

3. Fire and Fury

4. Chain of Command

5. Bruce Quarrie Napoleonics

6. Black Powder

7. Charles Grants Wargame

8. Rapid Fire 

We could argue forever about the seeds but for the first one (if I do it again the quarter finalists will be seeded) I choose what I thought had been the most important during my 45 years in the hobby. 

It's  certainly not based on what I play, I have had a go at 5 of the 8, I actively dislike 2 of them and would say I've only really played one of them alot, but I would happily defend any of their positions as a seed.


The Preliminary Round has been completed on the 25th July with the following results

Well everyone the Preliminary Round of the Yarkshire Gamer World Cup of Historical Wargames Rules is over and we have the 16 sets of rules that will compete in Round 1 of the competition.

The 16 are

1. Battlegroup

2. Sharpe Practice

3. General de Armee

4. O Group

5. To the Strongest

6. Hail Caesar

7. Mortem et Gloriam

8. General de Brigade


9. Bolt Action

10. Lion Rampant

11. Crossfire

12. For King and Parliament

13. Saga

14. L'art de la Guerre

15. Men who would be Kings

16. By Fire and Sword


The draw for the 1st Round will be held during the recording for the Brews in the Binyard Summer Special and the ties announced to the public on Monday 31st July with the ties being played that week. The draw will place the top 8 as the home teams and 9 to 16 as the away sides.


For those who are interested the just missed out rules are (if there are 2 numbers the same the votes were tied.

17. Bill hooks

18. Blitzkrieg Commander

18 Blucher

20 AK47

21 Pike and Shotte

22 Furioso

23 Picketts Charge

24 Dux Brittannium

25 Barons War

26 WRG Renaissance (Gush)

26 Altar of Freedom

28 Soldiers of Napoleon

28 Force on Force

29 Bloody Big Battles

30 Age of Eagles

And the remaining positions are 

31 British Grenadier 

31 Strength and Honour

31 I Ain't been shot mum

31 DBM

35 Impetus

35 General Quarters

37 Warfare in the Age of Reason

38 Team Yankee

38 Sword and Spear

38 La Salle

38 Musket and Tomahawks

42 Renato et Gloriam

42 Seven Days to the Rhine

44 Honours of War

45 Command Decision

45 Rommel 

47 WRG 1686 - 1845

47 Warhammer Ancient Battles

48 If the Lord Spares Us

48 Test of Resolve

50 Charge

50 Armati

50 Beneath the Lily Banners

53 Forlorn Hope

53 Square Bashing

53 Through the Mud and Blood

53 Black Seas

57 Twilight of (Series)

57 Bag the Hun

57 Setting the East Ablaze

60 Charlie don't surf

60 What a Cowboy

63 DBMM

63 What a Tanker

63 Wings of Glory

63 Flames of War

66 Volley and Bayonet

66 Dux Bellorum

68 Great War Spearhead

68 Batallie Empire

68 Victory at Sea

71 Tactica

71 Triumph

71 War and Conquest

71 Algy pulls it off

71 Clash

71 Kiss me Hardy

71 Science vs Pluck

78 Shako

78 Blood Red Skies

78 Piquet

81 Controlling the Chaos

81 Contemptible Little Armies

81 Sails of Glory

81 Donnybrook

85 Rvdis

86 Narrow Seas

86 Rules of Engagement

86 Test of honour

86 Shock of Impact

90 Shattered Lances

90 Fighting Sails

92 Jomini

92 Lost Battles

92 Triumph and Tragedy

92 DBM

92 Fields of Glory

97 Tractics

97 Great Battles of WW1

Thanks very much to everyone who nominated and voted, some great interaction, don't forget to come back and vote when the competition starts for real.


The draw for Round 1 will appear here on Monday

Round 1 

To the Strongest vs Saga 

General de Brigade vs Lion Rampant 

Mortem et Gloriam vs Bolt Action 

General de Armee vs Men Who Would be Kings 

Battlegroup vs By Fire and Sword 

Hail Caesar vs For King and Parliament 

Sharp Practice vs L'art de la Guerre 

O Group vs Crossfire.


The Winner is To the Strongest with 69% of the vote.

Game 2 of Round 1, General de Brigade takes on Lion Rampant 


The winner is Lion Rampant with 54% of the vote. An absolute belter of a match with the lead changing hands multiple times.

Game 3 is a corker, Mortem et Gloriam vs Bolt Action 


A big win for MeG in this one with 65% of the vote. Bolt Action is out !

Game 4 is up and running now with General de Armee taking on The Men Who Would be Kings 


General de Armee is the Victor with 59% of the vote.

Game 5 begins today with Battlegroup taking on By Fire and Sword 


A brave effort from By Fire and Sword but Battlegroup wins through with 60% of the vote. By far the highest number of votes so far in a single round with nearly 500 cast.

Game 6 is now underway, Hail Caesar takes on For King and Parliament 


A good win in this one For King and Parliament with 56% of the vote.

Game 7 has kicked off with Sharp Practice against L'art de la Guerre 

Sharp Practice shot of like a scalded cat in this one and was miles ahead for a couple of days before a late rally by L'art de la Guerre, however it wasn't quite enough and Sharp Practice goes through with 59% of the vote.

 
And finally in the first round it's O Group vs Crossfire 

And what a fantastic match up in the final round. Both sets had the lead on multiple occasions but O Group made it through with a late surge with 58% of the vote.

So that's Round 1 done and dusted and from the 8 games above we have the following qualifiers

Sharp Practice 
O Group
Battlegroup 
General de Armee
Mortem et Gloriam 
Lion Rampant 
To the Strongest 
For King and Parliament 

Keep an eye out for Round 2 in a new thread starting tomorrow.

6 comments:

  1. Good to see AK47 at number 20. Not bad for an old set of rules.

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    1. It did very well, unlucky not to make it through.

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  2. Sorry I can't be "r'sed" figuring out a Facebook poll but if I was voting it would be for Crossfire!

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    1. I'd love to be able to count every vote from multiple sources but with 2,700 votes on FB alone its simply not possible. Voting on FB is easy you just tick the box, it really isn't a stretch 😁

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  3. DBM at 31 and 92? Trying to double their chances eh? Obviously anything other than an overwhelming win for CHARGE!, followed by The Wargame with a creditable third place going to CoC, would be a travesty. Unfortunately I suspect too many CHARGE! aficianados, like myself, are not going to be lured into the world of SM just to vote.

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    Replies
    1. Apologies the envitable typo, DBA should be 92. Charge did pretty well and The Wargame is seeded so there's lots for old school Gamers to be happy with 👍

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