Well it's time for our second Battle Report from our ongoing WW1 Naval Campaign, check out the latest copy of T'Yarkshire Ferret Newspaper above with all the gossip and tittle tattle around the goings on off the table.
If you missed game one, the link is below -
https://yarkshiregamer.blogspot.com/2019/04/ww1-naval-campaign-war-is-declared.html
As with the first report, the AAR below is how our game developed, the scenarios in the Campaign have a number of tactical events along the way meaning that games can be radically different depending on how those tactical events play out or how the game has been affected by previous Political events.
Game 2 - Heligoland Bight
3rd British Destroyer Flottila |
The British planned to push their own light force inside the German patrol line and bring them to Battle.
German Destroyers quickly under heavy fire |
HMS Royalist |
06.23 German 3rd Scouting Group consisting of the Light Cruisers Frauenlob, Stettin and Dresden, appear, 7500 yards South of the Southern most ship, sailing North West.
German 3rd Scouting Group |
Frauenlob scores a direct hit on the Bridge of HMS Royalist but fails to do any damage, the same turn Stettin lands a shell on the Bridge of the Destroyer HMS Contest but again the British escape with no major damage, the tide of the game could have definitely changed at that point.
1st Half Flottila (German) |
So it was a relief when at 06.37 the 1st British Destroyer Flottila led by the Scout Cruiser HMS Active (with Destroyers Attack, Acheron, Hydra, Badger, Ariel and the Yarkshires very own Ferret) arrived 7500 yards to the east of HMS Landrail.
1st British Destroyer Flottila |
HMS Lydiard in trouble |
Bags of action |
British 1st Light Cruiser Sqn |
The end of HMS Landrail |
More German Light Cruisers started to arrive but these were some distance away from the action.
The British finally got some decent hits on two German Torpedo Boats who had got themselves a bit isolated. A rudder hit and a couple of fires made things a bit more interesting for V2 and V4.
German Ships taking proper damage at last |
HMS Royalist is now alight |
The British Light Cruisers were now starting go get the range of the Germans who had been keeping their distance. Information concerning a possible smoke plume seen to the south was despatched to the British player who sent HMS Gloucester to investigate.
V2 sinks |
And that was the game over the British player realised that his nearest support, a Sqn of aging Armoured Cruisers were no match for the likes of Moltke and withdrew. The Germans who had already started to pull back couldn't take advantage of the potential help from the Battlecruiser Sqn as they were too far away from the British to keep them engaged.
HMS Royalist is saved. |
A further German Destroyer V4 sank due to flooding on its way back to port meaning that the losses in the game were even, 2 Destroyers a piece.
Which just leaves me time to show off my new cool dice shaker !
A evenly matched game which ended in a cautious stand off. There are so many variations in the Campaign book that this could have gone a number of ways, even splitting into two seperate battles. In my first grumble about the book, the instructions for this scenario are dreadfully confusing but I managed to get there after reading it hundreds of times.
There will be a short break in the Campaign whilst I catch up on some painting, I didn't notice initially, but Scenario 3 contains some older vessels I don't own. Who needs an excuse to buy more ! I got the missing ships from Tumbling Dice so look out for a review / comparison post on them soon.
Two questions, what rule set and where did you get the acrylic markers?
ReplyDeleteHi, rule set are my own, bags of coverage on them on the posts on the WW1 Naval tab. Acrylic markers, movement sticks and turn indicators all custom made by Warbases specifically for the rules. π
DeleteGreat report and love the newspaper coverage!
ReplyDeleteCheers Jim π
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